Seems familiar?Jimmy Jangles assesses the Noble Pack Maps
So, what a surprise that Bungie (Microsoft) release the two best multi player Maps they've designed for Halo: Reach as downloadable content. I have no doubt Tempest and Breakpoint will prove to become some of the most popular Halo maps of all time. Still, I miss Turf.
Here's my assessment of the three maps after a few hours playing on them:
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Halo Reach Guides, Tips, and Wiki
Halo Reach Guides, Tips, and Wiki
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Saturday, January 1, 2011
To Boost or not to Boost: Beware Roosting Chickens in your home.
I like the image K?So Bungie has laid out how they treat gamers who Play Halo: Reach (and Halo 3 presumably still) by boosting. Boosting is where you manipulate the game to your advantage to get better game statistics. Usually this is done by creating game play situations where logged in players sit around with their tits in the air doing nothing, waiting to be killed.
Bungie explains their boosting policy as such:
OKAY: Full Party Boosting
Playing with a full group where nobody is idle and everyone is running around getting kills, headshots, sticks, and sweet rejections. Nobody is AFK.
NOT OKAY - Idle Boosting
Getting into a full or partial party with guests or other Gold accounts who are not manned in order to kill AFKs. Also not acceptable is having EVERYONE AFK to attempt to get Credits for time played.
Got it? Good. As always, more nefarious behavior such as network manipulation is right out. The Banhammer catches that kind of behavior in its sleep - and it is always cranky first thing in the morning. Best to let sleeping dogs lie.-What this means is when the Bungie Banhammer comes down (and it will) you will wake up and suddenly you can't pwn noobs no more in the best game ever. Ever.
But for us honest folks at home, WTF is boosting you might ask? You'll note Bungie used the acromym AFK. This is geek speak for Away From Keyboard. So the point Bungie is making that if you play games with players in the game who's specific purpose is to be the meat in your sandwhich, you run the risk of being banned.
Generally speaking Boosting is the practice of playing a competitive multiplayer xbox game against (or rather with) accomplices, in order to easily gain ranks or achievements which would require significant time or skill to achieve during regular play (it's like how everybody lined up in Halo 3
View the Original article
Bungie explains their boosting policy as such:
OKAY: Full Party Boosting
Playing with a full group where nobody is idle and everyone is running around getting kills, headshots, sticks, and sweet rejections. Nobody is AFK.
NOT OKAY - Idle Boosting
Getting into a full or partial party with guests or other Gold accounts who are not manned in order to kill AFKs. Also not acceptable is having EVERYONE AFK to attempt to get Credits for time played.
Got it? Good. As always, more nefarious behavior such as network manipulation is right out. The Banhammer catches that kind of behavior in its sleep - and it is always cranky first thing in the morning. Best to let sleeping dogs lie.-What this means is when the Bungie Banhammer comes down (and it will) you will wake up and suddenly you can't pwn noobs no more in the best game ever. Ever.
But for us honest folks at home, WTF is boosting you might ask? You'll note Bungie used the acromym AFK. This is geek speak for Away From Keyboard. So the point Bungie is making that if you play games with players in the game who's specific purpose is to be the meat in your sandwhich, you run the risk of being banned.
Generally speaking Boosting is the practice of playing a competitive multiplayer xbox game against (or rather with) accomplices, in order to easily gain ranks or achievements which would require significant time or skill to achieve during regular play (it's like how everybody lined up in Halo 3
View the Original article
Halo Remake: worth taking a look?
game is being quietly remade by Microsoft's 343 Industries. All the speculation appears to be based on a interview with Steve McGill a high level English Xbox Executive.
The original question was:
Eurogamer: Is a Halo remake something you personally would like to see? Do you think it's a good idea?
Steve McGill: I imagine it's a good idea. I think some people want to go back to older games and see them revisited and I think a lot of developers want to see that too.
But statement was taken out of context by Halo fans and journalists who ran with it - here's the question that was asked about Halo just prior to the one above:
Eurogamer: "Why aren't you doing any HD remakes? The God of Wa
View the Original article
The original question was:
Eurogamer: Is a Halo remake something you personally would like to see? Do you think it's a good idea?
Steve McGill: I imagine it's a good idea. I think some people want to go back to older games and see them revisited and I think a lot of developers want to see that too.
But statement was taken out of context by Halo fans and journalists who ran with it - here's the question that was asked about Halo just prior to the one above:
Eurogamer: "Why aren't you doing any HD remakes? The God of Wa
View the Original article
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